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dark souls 2 drangleic castle prisoner


Don't worry about the ruin sentinel statue here as it thankfully won't animate.

Talk to him until he starts repeating himself and he will start selling items. Don't worry about the ballistae here as they aren't loaded. Walk a little further to the torch lit walkway to meet the Emerald Herald. They will absorb the soul energy (that you normally would) and once both are active, open up the doors.

Targeting the statues on the right will cause all three to animate and attack. You can talk to her to find out a bit about King Vendrick. Head up the small stairs and look left into a small alcove to spot a skeleton holding the Soul of a Hero, an Old Radiant Life Gem and a Monastery Charm. Melee characters will want to follow the same general strategy, but will have to be inside the room to engage the enemies. The door at the top of the stairs leads to the empty throne room, so head back down to the base of the stairs and head behind the left staircase.

When the pair of Dragonriders are dead, go through the door ahead of you andWatch out for the statues in this next area, as they'll come to life andOnce you've killed all of the statues, go through the door in front of you andTurn right when you reach the top of the stairs, then carry on down the hallwayWhen you reach the end of this hall you'll come to a coffer. ah_fish. Their slow movement speed makes them easy to avoid generally.Once the mastodons are no more, resume your trek towards the main castle doors while keeping an eye out for the archers ahead. Some players may want to grind on these enemies though if they can deal decent damage and good skill levels. Climb up the long ladder and at the top open the metal door nearby but don't enter yet. Careful as you emerge though as the crossbow royal soldiers will still be trying to hit you. Despite the usual cheapness of this series, these statues don't come to life. Now enter through the huge doorway. The golem statues can be activated by killing an enemy next to them. Inside the room they came from is a ladder leading down to a room filled with kneeling statues. When the lift reaches the top, open the nearby door to be greeted by a chained up NPC called the Embedded.

This will damage your equipment if it connects. You can see what needs to be done here, except the room has a couple of surprises in store.

A mastodon warrior will be slightly to the left outside, lure him back near the doorway to battle him.

This constantly leaves you rolling out of his way to avoid his attacks.

They are probably easier to position next to the golem statues when they are using swords as they follow you more often while trying to attack. Just be aware that one of your opponents will use a bow against you, and hides in the corner of the room for most of the fight, while the remaining boss is as good as identical to the original Dragonrider. To activate them, you will need to kill an enemy near them. Walk down the path and kill the crystal bug nice and quickly to get a TitaniteBe ready for the statues up ahead to come to life as you approach them, andOnce inside the castle proper, go up the stairs and have a chat with ChancellorGo through the door on your right and kill the pair of enemies lurking in theBehind each door lurks a mighty Sentinel, just like the ones you faced in theIn terms of clearing the rooms, the sensible thing to do is lure each SentinelGo through the first door on the right-hand side of the room, then go aroundGo all the way upstairs until you find yourself in a room with a pool ofWhen you've finished looting, make your way upstairs, and then go through theGo upstairs and then kill the trio of guards waiting for you in the roomGo down the next ladder along, and then open up the coffer beneath you to getTurn right when you get to the top, then enter the room on your left and talkThere aren't too many differences between this new Dragonrider boss fight and the first one you faced - other than the minor fact that this time around there's two of the blighters to deal with.

If this is the third time you have talked to him, you can join the Pilgrims of the Dark covenant. A pair of syan knights will be in the other hallway connecting this to the entry room but they will be facing the other way so you can ignore or battle them if you desire.Our objective is the doorway on the right side of the room that opens up to a pair of royal soldiers waiting to attack you.

Watch out as you enter as pairs of Greatbow Allone Captains on both sides of the room will try and shoot at you from the balconies above. Take the left one first to find Grandahl (this should be the third and final time if you have taken the time to meet him in the other locations in the guide - black gulch and shaded woods). Straight ahead amongst some boxes is a chest that contains Dark Arrows.

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dark souls 2 drangleic castle prisoner